Oliver Clarke

I'm Oliver Clarke. I'm a software developer passionate about working close to the hardware, and making things go fast. I've worked on many hobby compilers, kernels, and game engines. Recently I've been deep diving in the Linux graphics stack, and have been contributing to graphics APIs in the Mesa project.

I'm currently in my 4th year of undergrad in Computer Engineering at the University of Manitoba.

Blog
September 08, 2026

Apple GPU Driver: Drawing a Triangle

August 31, 2026

Apple GPU Driver: Intro and First Steps